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OVERVIEW

Ranger's Path: National Park simulator is an open world simulation game where you play as a rookie park ranger in the fictional Faremont National Park.

Maintain trails, assist visitors, track wildlife, rescue injured or trapped animals, and explore diverse biomes filled with varied species.

I worked as Game Designer and Tech designer to help ship the second update of Early Access. Currently working on the third update and full release.

FEATURES

  • Open world simulation

  • Animal observation and photography

  • Ranger tools and equipment

  • Park maintenance and environmental systems

  • Visitor management and emergent events

  • Quest management and progression

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MY CONTRIBUTIONS

As Game Designer & Tech Designer
  • Feature owner for several gameplay systems, including player callouts and ranger tools: wrote the design documentation, implemented features in-engine, and coordinated design, code and art to carry each feature from concept to ship.

  • Designed and implemented mission and callout scripting using Blueprints:

    • Missions:

      1. Scripted mission logic, objectives and triggers.

      2. Currently fine-tuning missions to ensure they play out in a satisfying way.

    • Callouts:

      1. Scripted player side missions.

    • Ranger Tools:

      1. Designed and implemented Tranquilizer Gun and VHF Receiver features owned end-to-end, from concept to ship.

  • Tuned and balanced owned features to land the right gameplay feel.

    • Balance of owned gameplay systems and ranger tools.

    • Balance and pacing of missions and callouts.

  • Drove general polish and game feel improvements across the game.

  • Owned the localization pipeline end-to-end:

    • Acted as point of contact for external translators.

    • Coordinated the internal team's localization-related work.

    • Exported/imported translation files.

    • Managed the implementation of dialogues in-engine.

  • Implemented platform achievements for Steam, PS5 and Xbox.

  • Delivery track record:

    • Helped ship the game's second Early Access content update, delivering owned features and missions on schedule.

    • Currently helping deliver the third EA content update and the game's full release.

PROJECT DETAILS

  • Studio: To-Go Games

  • Genre: Simulator

  • Platform: PC, Xbox and PS5

  • Duration: April 2026 - Currently working there

  • Engine: Unreal 5

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