Ranger's Path is an open-world simulator where you play as a rookie park ranger in the fictional Faremont National Park.
Task Overview
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Feature owner for several gameplay systems, from concept to ship.
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Helped ship the game's second Early Access content update.
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Scripted missions and callouts using Blueprints.

Worked an Unreleased AAA FPS project developed using Unreal Engine 5.
Task Overview
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Translated vision holders' and feature owners' creative vision into in-engine behavior.
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Prototyped enemy behaviors and combat mechanics.
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Enemy tuning and game feel.

GHUNTER is a Third Person Twin-stick Shooter adventure game. You will play the role of Ghunter, a gnomechef who cooks creatures alive in order to make delicious dishes and become the best in the region.
Task Overview
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Designed and prototyped game mechanics, combat and enemies: Player Weapons, Finisher Quick Time Event, Enemy Attacks, Enemy AI, etc.
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Combat balance, game feel (UX) and documentation.

El robo del Paisaje de la Luz is an educative game about Madrid´s World Heritage. Iniciative of Madrid in Game. Students will embark on an adventure to rescue Madrid´s most emblematic buildings and monuments.
Task Overview
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Designed, prototyped and programmed game mechanics and puzzles.
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Narrative, pacing and level design.

Delator is a cosmic horror Puzzle-platformer Vertical Slice inspired by the world of H.P. Lovecraft. You play the role of a skittish doctor chosen by the cult of Delator to be the last sacrifice.
Task Overview
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Designed, prototyped and programmed game mechanics and puzzles using Unreal Engine 5 Blueprints.
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Narrative and documentation.







